Card Number / Rarity: 21 / Rare Card Type / HP / Stage: Lightning / 80 / Stage 1 Card Text: Pokemon Power: Buzzap
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokemon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokemon) that provides 2 energy of that type. This power can't be used if Electrode is Asleep, Confused, or Paralyzed. Attack 1: [LLL] Electric Shock (50)
Flip a coin. If tails, Electrode does 10 damage to itself. Weakness / Resistance / Retreat Cost: F / None / 1
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokemon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokemon) that provides 2 energy of that type. This power can't be used if Electrode is Asleep, Confused, or Paralyzed. Attack 1: [LLL] Electric Shock (50)
Flip a coin. If tails, Electrode does 10 damage to itself. Weakness / Resistance / Retreat Cost: F / None / 1